

Unlike most titles in the genre, Onimusha features fast-paced swordplay and a large number of enemies to confront. There is a strafe button included that will allow Samanosuke to move forward, backwards, and to the sides without having to turn around, and a guard button allows the character to block weaker attacks with his katana. The controls are also similar to those of the Resident Evil series, although there have been some additions to meet the game's more action-oriented needs. The locations that Samanosuke will travel through include forts and castles, designed to match the setting of feudal Japan, as well as caves, forests, and even the demons' lair itself. As with titles in the company's Resident Evil series, Onimusha features polygonal characters placed over pre-rendered backgrounds with fixed camera perspectives.

So begins Onimusha: Warlords, Capcom's second game on the PlayStation 2.

It will be a long and difficult journey through the nightmare landscape of Japan, but Samanosuke is the only hope against the demons that have plagued mankind far too long. Samanosuke can use the raw ethereal power from these captured souls to strengthen his weapon thanks to the elemental orbs which fuel the gauntlet's power. An ancient supernatural clan called the Ogres has been suppressed long enough by the demons, so they have enlisted the master-less samurai to help, giving him a powerful gauntlet that will allow him to steal the souls from fallen enemies. Samanosuke won't be able to take on the sickening horde by himself. Demons have come to bring the wicked lord back to life, and it is up to a young ronin named Samanosuke Akechi to face them - all while saving a separated lover for whom his heart still burns. He would not, however, remain dead for very long. Lord Nobunaga, the shogun who would be remembered by history as one of the most powerful and fiercest of warlords in Japan, has fallen in battle after taking an arrow through the throat.
